BLOXEN DOCS
A voxel MMO where you play to earn, buy and sell for $BLXN, explore quests and adventure with friends.
QUICK START — 2 MINUTES
- Install a Solana wallet (Phantom works great) and hold at least 200 $BLXN in it.
- Hit PLAY, connect the wallet, sign the login message.
- Create your character. You spawn in the town lobby.
- WASD to move. Walk to a tree or rock and left-click it to chop/mine. Watch your energy bar.
- Click NPCs with a gold arrow: Old Finn sells a fishing rod, Smith Grimma crafts tools, the Foreman's board pays Copper for materials.
- Sell materials to the Traveling Merchant or list them on the Auction House.
- Bank spare goods in Banker Till's vault — banked items survive death.
- When you're geared: the wilderness gates (N/E/S/W) have richer nodes, zombies… and other players. Death drops what you carry.
GETTING STARTED
Bloxen is free to play but wallet-gated: your wallet must hold ≥ 200 $BLXN (a pump.fun token on Solana) to enter. The check is on-chain at login — no deposit, no custodial balance, the tokens stay in your wallet.
Login is a signature, not a password: the server issues a challenge, your wallet signs it, and a session token is issued. Your character, inventory, vault, and progress save automatically to your account.
CONTROLS
| KEY | ACTION |
|---|---|
| WASD / ARROWS | Move |
| LMB | Chop / mine / fight / talk to NPCs / loot drops & tombs |
| 1–9 | Select hotbar item (hold tools to use them) |
| MOUSE WHEEL | Zoom camera |
| I | Inventory + character + cosmetics |
| T | Zone chat |
| V | Mount / dismount (needs a mount equipped) |
| ESC | Close window / chat |
THE WORLD
The town lobby is safe: shops, bank, auction house, casino, crate, and the work-order board live here. Four gates lead to the wilderness — North, East, South, West — each its own zone with richer resource nodes and a shared zombie horde.
Zombie kills grant combat XP. The horde, resource nodes, and respawns are server-managed: what you see is what everyone sees.
SKILLS & XP
Your Player Level (max 300) grows from everything you do and gates content (e.g. Old Finn requires LV 3, the abyssal secrets require Fishing LV 25). Five skills level through use (max 50 each):
| SKILL | WHAT IT IMPROVES |
|---|---|
| WOODCUTTING | +6% wood yield per level |
| MINING | +6% rock yield per level, better ore luck |
| COMBAT | +5% damage per level |
| FISHING | Faster bites, better catch luck |
| SMITHING | Required for higher tool tiers |
GATHERING
Every gather action costs energy (max 100). Eat cooked fish (+30 energy) to keep going — cook raw fish at a fire with coal.
- Trees → wood, fiber, rare gems. Better axes = more wood, faster swings, longer reach.
- Rocks → stone, coal, metal ore, clay, sulfur, gems. Better pickaxes = more yield.
- Fishing (rod from Old Finn) → fish, scrap, fiber, gems — and whispers say the deep water hides far stranger things for high-level fishers.
Nodes deplete for everyone and regrow on a server clock — wilderness nodes are the richest.
SMITHING
Smith Grimma (town) crafts every tool tier: bronze → iron → steel axes, pickaxes and rods. Each tier swings faster, yields more, reaches further and lasts longer. Recipes cost raw materials; higher tiers also require Smithing levels. Tools wear out with use — watch the durability bar.
ECONOMY
Two currencies, one loop:
- Copper — the in-game soft currency. Earned from merchant contracts, work orders, the wheel, crates and player trade. Spent at shops, the casino, and listing fees.
- $BLXN — a real Solana token (Token-2022). Auction House token listings, Tropical Keys and jackpot pots settle in $BLXN with automatic on-chain transfers — you approve once per payment, straight from your wallet.
Deposit $BLXN and it converts to Copper at 1 $BLXN = 1,000 Copper (verified on-chain). The reverse — Copper back to claimable $BLXN — carries a 5% conversion fee and a daily cap, and pays out on-chain at token launch. House fees (auction trade fee, casino rake) route to the treasury: that's what funds the earn loop long-term.
AUCTION HOUSE
The player market. Sell resources, Copper, tools, cosmetics and Tropical Keys for Copper or $BLXN.
- Listing fee: 1% of the price (Copper listings, min 1 ₡; token listings, min 0.1 $BLXN paid on-chain).
- Trade fee: 2.5% of the sale, to the treasury.
- Token sales settle wallet-to-wallet on-chain; the house never holds your funds. Sold/expired proceeds wait in CLAIMS.
BANK
Banker Till runs two desks:
- Staking — lock Copper or $BLXN for 7/14/31 days at +0.5% / +1.2% / +3.0% per term. Up to 5 active stakes; principal + earnings unlock together at maturity.
- The Vault — 16 storage slots for Copper, resources and tools. Vaulted goods survive death. Always bank before the wilderness.
CASINO
The jackpot room: 90-second rounds, every Copper or $BLXN bet buys tickets into the pot, one ticket wins the whole pot (weighted by bet size). The house takes 5% to the treasury — the rest is paid to the winner, automatically. Min bet 10 ₡.
TROPICAL CRATE
The seasonal case at the plaza chest. Tropical Keys cost 2.5 $BLXN (paid on-chain, verified exactly-once) and are tradable on the Auction House. Every opening rolls server-side:
| REWARD | ODDS |
|---|---|
| Copper bundles | 68% |
| Tropical Keys (1–3) | 12% |
| Straw Hat / Beach Boots / Palm Cape / Tropic Machete | 18% |
| Sol Crown | 1.5% |
| Reef Glider (turtle mount) | 0.5% |
FREE SPIN WHEEL
One free spin every 6 hours, decided server-side before the wheel even moves. Win Copper, resource bundles — and the wheel-exclusive Fortune Wisp pet at 1 in 100 spins. Pet wins are announced to the whole server.
TRAVELING MERCHANT
The caravan trader at the west plaza posts 4 fresh contracts every 6 hours — a fixed bundle of materials for a fixed Copper payout (e.g. 400 wood → 240 ₡). It's the reliable floor price for everything you gather: when in doubt, haul it to the caravan.
WORK ORDERS
The Foreman's board lists standing orders — large material turn-ins for Copper plus skill XP. Every 30 minutes a demand window rotates: 3 orders pay +50%. Watch the board, gather what's hot.
COSMETICS & PETS
Open your inventory (I) to find 10 equipment slots: hat, top, bottom, shoes, cape, mount, tool and 3 pet slots. Right-click or drag to equip. Cosmetics never drop on death.
- Mounts — press V to ride: +35% move speed. (Reef Glider from crates, Abyssal Slime from deep fishing.)
- Pets — trail you and grant bonuses: Lumberpillar +20% wood, Fortune Wisp +15% rock yield, Bat +10% XP and a pinch of fishing luck.
- Tropic Machete (tool slot) — a real weapon: chop trees, mine rocks and fight zombies with tier-2 power, +25% harvest yield, and it never breaks. Legendary perks: Tropic Leech heals you for 15% of the damage it deals, and Second Wind makes 12% of harvest swings cost no energy.
CHAT & GIFT CODES
Press T to talk. Chat is per-zone: the lobby and each wilderness side are separate rooms, with bubbles over speakers' heads. Links, scam lures and slurs are filtered server-side.
Got a gift code? Click the gold gift button under the minimap coordinates and redeem it there.
FAQ
Why the 200 $BLXN gate?
It keeps bot farms out of the economy. The tokens never leave your wallet — it's a holder check, not a payment.
Is my money safe?
Bloxen is non-custodial. Payments are direct wallet-to-treasury or wallet-to-wallet transfers you approve; the server verifies them on-chain. We never ask for your seed phrase — anywhere, ever.
When can I cash out $BLXN?
On-chain payouts activate at token launch. Everything you earn (claimable balance, staked principal + rewards) is already recorded to your account.
What happens when I die?
Carried resources and tools drop into a tomb at your death spot. Vault contents, Copper purse, and equipped cosmetics are safe. Respawn in town and run back — or accept the loss.
BLOXEN beta — docs updated as the world grows.